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- #How to install obse oblivion steam mod#
- #How to install obse oblivion steam update#
- #How to install obse oblivion steam mods#
MessageBox "This mod requires a newer version of OBSE."Īnother alternative that is even more user-friendly is releasing your mod as an OMOD, and adding a script to check the version when installing the mod:
#How to install obse oblivion steam update#
In general, make sure you're testing for any version later than the minimum version you support, as each update to OBSE will have a higher version number. When your mod loads, use the command GetOBSEVersion to make sure a compatible version of OBSE is installed. If you're making a large mod with an installer, inclusion of a specific version of OBSE is OK, but please check the file versions of the OBSE files before replacing them, and only replace earlier versions.
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#How to install obse oblivion steam mods#
Future versions of OBSE will be backwards compatible, so including a potentially old version can cause confusion and/or break other mods that need newer versions. If your mod requires OBSE, please provide a link to the main OBSE website, instead of packaging it with your mod install. The normal editor can open plugins with these extended scripts fine, it just can't recompile them and will give errors if you try. Open a command prompt window, navigate to your oblivion install folder, and type "obse_loader -editor". Scripts written with these new commands must be written via the TESConstructionSet launched with obse_loader. You do not need to use obse_loader.exe unless you are running the editor. To disable this, rename or move obse_steam_loader.dll. OBSE will automatically be run along with Oblivion when launched. Launch Oblivion via Steam or by running Oblivion.exe. Go to Steam > Settings > In-Game and check the box marked "Enable Steam Community In-Game".ģ. Ensure you have enabled the Steam community in-game, or OBSE will fail to load.
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This is usually "C:\Program Files\Valve\Steam\SteamApps\common\oblivion".Ģ. Copy obse_1_2_416.dll, obse_editor_1_2.dll, and obse_steam_loader.dll to your Oblivion directory. IF YOU ARE USING THE STEAM VERSION OF OBLIVION:ġ. If you use a desktop shortcut to launch Oblivion normally, just update the shortcut to point to obse_loader.exe instead of oblivion.exe. Run oblivion by running obse_loader.exe from the Oblivion directory. This is usually in your Program Files folder, and should contain files called "Oblivion.exe" and "OblivionLauncher.exe".Ģ. Copy obse_1_2_416.dll, obse_editor_1_2.dll, and obse_loader.exe to your Oblivion directory. IF YOU PURCHASED A RETAIL (NON-STEAM) VERSION OF OBLIVION:ġ. The instructions for installing and running OBSE differ based on whether you are using a retail or Steam version of the game. Commands to allow increased control over OBSE's text input functionality Versions of existing commands which do not save their changes to the savegame Ability to use OBSE data types and expressions as arguments to *all* commands through optional compiler override Versions of Oblivion downloaded via Steam are supported as well. It is compatible with the 1.2.0.416 Oblivion patch, as well as the 1.2 version of the Construction Set. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. (ianpatt, behippo, and scruggsywuggsy the ferret)Īdditional contributions from Timeslip, The J, DragoonWraith, SkyRanger-1, badhair, JRoush, shademe, and kyoma. By Ian Patterson, Stephen Abel, and Paul Connelly